Thursday, December 8, 2016

Ships of Clement Sector 16: Rucker-class Merchant is now available!

Ships of Clement Sector 16: Rucker-class Merchant is now available at DTRPG at this link!




 
Gypsy Knights Games is proud to present the sixteenth entry in our line of products dedicated to the starships of Clement Sector. 

Ships of Clement Sector 16 covers the Rucker-class merchant vessel which is the most commonly found ship in Clement Sector.  Building on the information found in The Clement Sector Core Setting Book, Ships of Clement Sector 16 lovingly details this mainstay of Clement Sector's shipping lanes.

Commonly called "Odd Job", the ship is renowned for its reliability and easy customization.  While the Rucker's most common role is being the favored vessel of free trading merchants, the ship has been used for everything from a cargo hauler to a music stage to a system defense vessel.  All in a day's work for the "Odd Job".

Within these pages, you will find the standard Rucker as well as these popular variants:

Passenger Variant - A Rucker modified with comfort of passengers in mind.  Replacing cargo space with luxury!

Cargo Variant - Used by merchants who would rather sacrifice passenger space for more cargo.  No pesky transiters! 

Casino Variant - An opulent modification allowing for a traveling gambling experience for high rollers!

System Defense - For the less wealthy system, the Rucker system defense variant can be the perfect answer.  Modified to be armed with a particle beam barbette, this ship can strike fear into marauders and pirates!

Missile Boat - Modified to hold a missile bay in the bow of the ship, this variant can pack a mighty punch against those who would attack shipping in your system! 

Ships of Clement Sector 16: Rucker-class Merchant comes complete with beautiful views of the ship.  The Rucker is presented with full deckplans and statistics to make your use of our product simple, easy, and fun. In addition, the ship comes with a set of adventure hooks to get your characters right into the action as well as two short stories written by Bradley Warnes.

Though designed specifically with our Clement Sector setting in mind, the Rucker will be at home in any science fiction setting.

Get on board!  Adventure awaits!

Thursday, November 17, 2016

30% off during our annual Thanksgiving Sale!

Our annual Thanksgiving Sale begins on Sunday November 20 and will run until Monday December 5.  During the sale, all of our PDF products will be 30% off.

Thanks for another great year!

 http://www.drivethrurpg.com/browse/pub/3565/Gypsy-Knights-Games

Tuesday, November 15, 2016

Coming soon!


Coming soon!

Art by Ian Stead.

Cover design by Stephanie McAlea.

Original Rucker design by Steve Attwood.

Sunday, November 6, 2016

News for November 6

A few bits of news from Gypsy Knights Games on this fine Sunday morning.

1> Ships of Clement Sector 14: Boyne-class Replenishment Ship has received an excellent review from Steve Attwood over at Alegis Downport. You can read what he had to say about the ship book at this link: https://alegisdownport.wordpress.com/2016/11/04/socs14-boyne-class-replenishment-ship-review/

2> I will be appearing at Post-Apocalypticon in Cleveland, TN on November 12. I will be running two Clement Sector games. If you'd like to know more about the convention or would like to sign up for a game, you can check out this link: http://www.postapocalypticon.com/

3> I will also be running two Clement Sector games and signing books for "John Watts Day" at Adventurer's Books and More in Dalton, GA on December 17. You can find out more about Adventurer's Books and More at this link: https://www.facebook.com/adventurersbooksandmore/?fref=ts

4> Michael Johnson has just turned in the final draft of Ships of Clement Sector 16: Rucker-class merchant. This book will give quite a bit more depth and detail than the entry in the Clement Sector Core Setting Book. The book will give a lot of love to the most commonly seen ship in the Clement Sector setting. You should see this book in PDF on December 2.

5> The print version of Wendy's Guide to the Fleets of Hub Subsector is currently with the printers and waiting to be approved. Hopefully, more news on this soon.

6> I am currently about halfway through the first draft of "Grand Menagerie: Uplifts in Clement Sector". You should see this sometime in the early quarter of next year.

Thanks for reading. Enjoy your week!

Thursday, October 27, 2016

Wendy's Guide to the Fleets of Hub Subsector is now available!


Incoming Intelligence Brief, Captain!

It is often said that war is 90% information and, in 24th century Clement Sector, it is no different.  While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information.  Most starship captains have Wendy's Naval Weekly on their handcomps or mindcomps.

Based on Cascadia, with offices established on all the major worlds of each subsector, Wendy’s Naval Weekly has continued to publish monthly reports and annual summaries on naval development, technologies and defense news throughout the entirety of Clement Sector since the Collapse event ten years ago.

Wendy’s Guide to the Fleets of Hub Subsector is the first of a series that collates all available information to provide a comprehensive overview of Clement Sector navies and their fleets.  Each book will focus on a single subsector.  Each of these books will briefly outline a system’s navy or defense force, provide some insight to how that organization functions and provide a list of the ships or in-system vessels that are reported to be in commission.

Now that information is available to you!

This book provides information on all of the fleets of Hub Subsector, every ship currently operated in those fleets, doctrines, and even their uniforms.  The book also contains an in-depth discussion of the Sword of God-class light destroyer operated by the Kingston Navy of the Faithful providing all of the detail you've come to expect from our Ships of Clement Sector series. 

Get your briefing today!


Saturday, October 15, 2016

Convention Schedule

OK.  As most of you know, we try to do several conventions each year to meet folks, have fun, and promote GKG products.  We love doing it.

Here's our current schedule for upcoming conventions.  If we have it listed here, this means that we are confirmed to be in attendance.

Hallowcon, Dalton, Georgia (October 28-30, 2016): http://www.hallowcon.com/index.html

Post-Apocalypticon, Cleveland, Tennessee (November 12-13, 2016):  http://www.postapocalypticon.com/

Mysticon, Roanoke, Virginia (February 24-26, 2017):  http://mysticon-va.com/

Ravencon, Williamsburg, Virginia (April 28-30,2017): http://www.ravencon.com/


Other conventions may be added later.  Unfortunately, Moatcon (which would have been in December in Youngsville, North Carolina) has been canceled. 

 


 

Thursday, October 13, 2016

Clement Sector: The Rules is now available!

Your adventure starts here!

Join the adventure as Clement Sector, one of the most popular and fastest growing science fiction settings, expands with its own rulebook!  Using a unique blend of The Cepheus Engine and the 2d6 Science Fiction OGL rules, Clement Sector: The Rules builds on those to create a framework for action packed role-playing game excitement!


Fight epic space battles!  Explore new worlds!  Become a pirate!  It's all possible in Clement Sector and these rules provide the foundation for your exploits!

Use these rules for your own settings or, in concert with The Clement Sector Core Setting Book, strike out on an adventure in the Clement Sector setting. 

It's in your control!

Be sure to look out for the Clement Sector Core Bundle which gives you these rules, The Clement Sector Core Setting Book, and The Anderson and Felix Guide to Naval Architecture at a 20% discount to the everyday price.  

Join the adventure!  Don't get left behind!

You can pick up the PDF at this link. 

You can save 20% by picking up the core bundle at this link. The bundle includes Clement Sector as well as Anderson & Felix. 

Thursday, August 25, 2016

Ships of Clement Sector 15: Milligan-class Hospital Ship is now available!

Ships of Clement Sector 15: Milligan-class Hospital Ship is now available!

You can pick up your copy at this link! 



 
Gypsy Knights Games is proud to present the fifteenth entry in our line of products dedicated to the starships of Clement Sector.

Designed to replace the trio of aging Centaur-class hospital ships HMHS Centaur, Polkan and Kinnara in Royal Navy service, the Milligan-class was successfully exported even before the new ship design had been accepted and entered service, eventually serving in several of the larger national navies, system navies and defense forces across both Earth and Clement Sector.

The traditional role of a hospital ship is to provide medical care in times of armed conflict for the naval squadron’s personnel and marines it is attached to. But apart from this primary role, hospital ships such as the Milligan-class have a wide variety of secondary roles, often tasked to provide emergency response support where needed. They are in reality fully equipped mobile hospitals that are able to bring medical care directly to the location most needed.

Being only armed with sandcaster turrets and a point defense node array the Milligan-class relies on her ship’s identification beacon to announce her non-combatant, humanitarian role within naval service. Society owned hospital ships use the same beacon identification protocol that the military use with appropriate differences to broadcast operator status. 

Ships of Clement Sector 15: Milligan-class Hospital Ship comes complete with beautiful views of the ship.  The Milligan is presented with full deckplans and statistics to make your use of our product simple, easy and fun. In addition, the ship comes with a set of adventure hooks to get your characters right into the action as well as a short story written by Bradley Warnes.

Though designed specifically with our Clement Sector setting in mind, these ships could easily be used in any science fiction setting.

Get on board!  Adventure awaits!

Friday, August 19, 2016

Coming soon!

Our newest class of ship will be pulling into port on August 26.

 

Thursday, July 14, 2016

Skull and Crossbones: Piracy in Clement Sector is now available!




You can pick up your copy at this link! 

ARRRR!  Heave to and prepare to be boarded!

Piracy has been a near constant in Clement Sector since the Conduit was first opened.  In fact, some historians maintain that piracy may have played as large a part in the direction that civilization spread from Hub as did the astrography of the sector.  The act has been part of the fabric of the sector and continues to be so despite the best efforts of the many planetary governments.

Piracy in Clement Sector includes down on their luck merchant crews forced to compromise their morality, people who watched one too many episodes of Superpirate! and think they can do that too, ex-military people who are working for one government to disrupt the trade of another, dedicated pirates who are just stone cold killers, and marauders who are attacking new colonies along the frontier.

Skull and Crossbones: Piracy in Clement Sector covers all of these and delves into the tactics, lives, and traditions of the sector's pirates.  The book covers the pirate havens, the articles of agreement, and the pirate code (more of a guideline, really). Each subsector's piracy problems are covered in detail to let merchants know where to avoid and pirates know where is safe to strike! 
In addition, two unique pirate vessels are detailed here as well.  The Demon-class lembus and the Ironbard-class longship.  Both are presented in our usual Ships of Clement Sector format with in-depth descriptions, full deckplans, and beautiful art.

Grab your cutlass!  Get your rum!  It's time to go pirate, me mateys!

Wednesday, June 29, 2016

We're back on Paizo!

We're back on Paizo's online store!

After the changeover from Mongoose Traveller to the OGL version, we removed all of our products from the Paizo store. Now that the dust is beginning to settle on the changes, we've started putting our OGL products back on Paizo's online shop.

You can check them out at the link!

http://paizo.com/companies/gypsyKnightsGames

Thursday, June 16, 2016

Ships of Clement Sector 14: Boyne-class Replenishment Ship Now Available!

Gypsy Knights Games is proud to present the fourteenth entry in our line of products dedicated to the starships of Clement Sector.

A successful support vessel with a long service history, the Boyne-class was designed for use by the Royal Navy but was a very successful export even before the ship entered service, eventually serving in national navies, system navies, and defense forces across Clement Sector.

 “I think we have an important role, someone has to keep providing stuff to throw at the bad guys.” - Leutnant Hannah Schmidt, Senior supply officer, HFS James Joyce, Wellington c2339 CE

As part of the United Kingdom’s Ministry of Defence’s hull procurement program for the planned expansion of the Royal Navy a new class of mid-size replenishment ships were put into service in 2282. A total of twenty of the new Boyne-class replenishment ships were authorized for construction. The lead ship, HMS Boyne had only just been commenced when orders began to be sought from the United States, India, Australia, Russia and France who were all looking at newer, larger replenishment vessels to replace those currently in service. 

Ships of Clement Sector 14: Boyne-class Replenishment Ship comes complete with beautiful views of the ship.  The Boyne is presented with full deckplans and statistics to make your use of our product simple, easy and fun. In addition, the ship comes with a set of adventure hooks to get your characters right into the action as well as a short story written by Bradley Warnes.

This volume also includes the Aranui-class Medium Cargo Vessel.  The Aranui is a civilian variant of the Boyne which was licensed originally to Anderson and Felix to provide full maintenance and refit.  As they had a full set of design plans it was decided to produce a civilian version of the Boyne squarely aimed at small merchant shipping companies and wealthier owner/captains. 

Though designed specifically with our Clement Sector setting in mind, these ships could easily be used in any science fiction setting.

Get on board!  Adventure awaits!

You can get your copy here! 





Thursday, June 2, 2016

Viewer Mail Segment



Continuing in the tradition of our earlier "viewer mail segments", today I would like to take a moment and answer a few questions that commonly come to me in person, online, or in emails.  We're always happy to answer questions and we try to answer them as quickly as we can.

I figure that for every question I get there are several out there who have wondered the same thing and just haven't had the opportunity to ask it themselves.  So, without further delay, let's dive into this episode of "viewer mail".

1> Hey John! Where's the Clement Sector rules using the Mongoose Traveller 2e rules?  Why isn't Gypsy Knights Games involved in TAS?

Well, the truth is that, as things currently stand, there isn't going to be one.  After months of Mongoose telling us that Mongoose 2e would be OGL and that there would be a corresponding Traveller Logo License, they changed that and began Travellers' Aid Society (TAS).  

TAS allows publishers to use any portion of the Mongoose 2e rules and any portion of the Original Traveller Universe (OTU) which has been published by Mongoose for their products.  The publisher's products then become part of a "creative commons" where anyone can use the information in those products in their own productsThe publisher may then keep 50% of the earnings for themselves.

While that might be great for someone who wanted to publish OTU products, it was tantamount to suicide for GKG.  As we do not use any portion of the OTU, the only upside of this program was nullified for us.  So we would simply lose 50% of our earnings AND the IP rights to our own setting.  That was a bad deal for us and we voiced our concerns early in the TAS process.

At the time we voiced those concerns, we were told that none of those would be the case.  We believed that right up until we started to upload Clement Sector to TAS and discovered the legal language which said the above.  At that point, we left the program and will no longer consider doing Mongoose Traveller 2e products.

2> So what's with the "OGL" on your products?

All of our second edition Clement Sector materials use the Mongoose Traveller 1e rules. Those rules are Open Game License. Since we are no longer allowed to call it that nor are we able to use the "Traveller" logo and there is not an accepted term for it other than "the old SRD" or "The Rules Formerly Known As Mongoose Traveller 1e", we are denoting this by saying "OGL".
 

3> If you're not doing Mongoose Second Edition why do some of your products say "second edition" on them?

The simple answer is that the "second edition" on our products refers to the second edition of Clement SectorWhen we figured out that we were going to have to do a complete overhaul of our products to either go OGL or match up to Mongoose 2e, we decided to produce a second edition of Clement Sector.  In this we made a lot of changes to how the Zimm Drive works, added some new material to the Clement Sector main rulebook, and folded some of our older products (Career Track 1: Medic, Career Companion, and Clement Sector Player's Manual) into the main rules.

We then went through our existing catalog and worked up second editions for all of those as well.  In some cases, just performing a few error fixes and, in others, adding a lot of new information, art, and charts.

4> Oh man.  Does this mean I have to buy all of this stuff again?

It does not.  If there is anything we dislike at GKG, it's the idea that a game company would make a few changes to the rules or setting, jack up the price on the PDFs, and then expect you to buy your entire catalog again.  We're just not going to do that to you.  We have more respect for you than that.

If you have purchased (or were gifted) a PDF of any of our books, you should be able to go to Drive-Thru RPG or RPGNow, look in your "Updates" section (under "Account"), and download the new version for free.  Unfortunately, if you only bought print books, I'm afraid that I cannot update your book for you though.  Sadly, no one has invented a method to do that but, if they do, I'll be happy to use it to update print books as well.

5> I notice that a lot of your print books are no longer available.  Why is that?

We have pulled down all of the Clement Sector 1e print products.  As we can do so, we will begin putting out second edition print products.  Currently, only Clement Sector can be purchased in print.  Hopefully, this will change sooner than later.

6> Where can I discuss Clement Sector?

Most of the GKG team (especially me) are very active on social media.  You can find Clement Sector discussions on our "Clement Sector Discussion Group" on Facebook (https://www.facebook.com/groups/clementsector/) as well as discussions going at Google + and forums such as COTI, Mongoose's Forum, and the RPGSite.  There is also a Clement Sector forum at RPGGeek (http://rpggeek.com/forums/family/22817/clement-sector) but it doesn't seem to get a lot of traffic.

7> You had talked about a Wendy's Guide to The Fleets, A Superpirate themed 21 Plots book, a Ships of Clement Sector with a cruise ship, some American ships for Ships of Clement Sector, etc. for last year and early this year.  Where are they?

Sadly, we spent most of our time in the third and fourth quarter of last year and the first quarter of this year preparing to revamp all of our products as Mongoose Traveller 2e.  That put us behind on our usual schedule.  However, we are up and running now and all of those things will be coming as soon as we can.

8> I see you go to a lot of conventions.  Would you like to come to our convention?

Yes, I would.  However, due to the fact that I have a very busy schedule, we would ask that you let us know at least eight months in advance so we can plan for it.  We are in the Southeast US and if your convention is out of that region, this may require additional planning.

9> We'd love to have Clement Sector on the TravellerMap.com.  Why isn't it?

I wouldn't mind that a bit.  That assumes that the fine folks at TravellerMap would want us there and have a place to put us which ensures that folks don't think we are part of the OTU.  In addition, I assume that this might be a somewhat time consuming project and, as it stands, time is at a premium as we try to update everything to OGL.  So time might also be an issue.

In short, I like the idea but I have no immediate plans to do it.

10> Hey!  I'm a writer/artist/designer and I'd love to do something for GKG.  What do I need to do?

Honestly, right now, we're fully booked on projects for the near future.  If you'd like for us to consider you for future products, shoot us a line through our website or on one of those social media outlets we mentioned in the earlier question.  When we do have an opening for something, we'll contact you.

Thanks everyone!  Hope you've enjoyed this viewer mail segment!

 

Saturday, April 30, 2016

The Weekend

For the last several months, I thought that I would be doing something different today. I thought that I would be announcing that you could pick up your copies of the first wave of GKG products to be produced using the Mongoose Traveller 2e rules.

However, due to a last minute legal snag, I cannot do that. I'm not in a position to discuss that problem publicly at this point as we are working with Mongoose to attempt to resolve the matter.

While I cannot yet go into details about this, I can tell you that I am rather angry that I am writing these paragraphs and not telling you of the release of our 2e products. Hopefully, this problem will be resolved quickly.

In the meantime, the first wave of our OGL products are now out there. If you're the sort of person who wants to keep playing using the Mongoose Traveller 1e rules (which are OGL), then I highly recommend that you look into the first wave of products. Not only will you see the older members of our catalog getting updated but you will also new products using those rules as their basis.

If you're waiting on our products using the Mongoose Traveller 2e rules, I'm afraid you're going to have to wait a bit longer than we had previously believed.

Tuesday, April 19, 2016

Subsector Sourcebook 1: Cascadia 2nd Edition (OGL version) is now available!

The second edition of Subsector Sourcebook 1: Cascadia is now available on Drive-thru RPG!

If you have already purchased (or were gifted) the PDF of this book, check your updates on Drive-thru, RPGNow or any of the family of OBS websites.  You should have a complimentary copy of this book added to your update section.  Just like Clement Sector, Cascadia will remain a free update for those who have purchased SS1: Cascadia until it is pulled down on May 22.  Of course, if you go buy SS1: Cascadia 1e, you will also get a copy of Cascadia (OGL) along with your purchase.

Check it out at this link:  http://www.drivethrurpg.com/product/181069/Subsector-Sourcebook-1-Cascadia-2nd-Edition-OGL-Version

 

Thursday, April 14, 2016

April 15

In the Clement Sector setting, April 15 is a big day.  In our future history, April 15, 2331 is the date of the collapse of The Conduit (the wormhole that connected Earth Sector to Clement Sector).  After that event, Clement Sector was separated from Earth and the worlds of Clement Sector were on their own.

As most of you reading this will be aware, Mongoose has created a second edition of their rules for Traveller.  Like the collapse of the Conduit, this has forced a separation for the products we created under the first edition license that we had through Mongoose.  Those products will be forced to no longer be part of the Traveller line and, on May 22, Gypsy Knights Games will remove those products from the market.

However, most of those former first edition products will be part of a new line of products that will take advantage of the fact that Mongoose's first edition is Open Game License.  Not only will most of our existing product line become OGL but we will also continue to support that line with new products.  

The first product for that line will be Clement Sector 2nd Edition (OGL).  Clement Sector 2e (OGL) will be available for sale as a PDF on April 15 which is, for us, a very fitting day. A print version will follow shortly.

For those who have purchased (or were gifted) Clement Sector 1e through Drive-thru RPG, RPGNow, or any of the family of OBS websites, you should check your updates.  You should have a free copy of Clement Sector 2nd Edition (OGL) for you there.  Clement Sector 2nd Edition (OGL) will remain a free update for those who have purchased Clement Sector 1e until the product is pulled down on May 22.  Of course, if you purchase Clement Sector 1e from DTRPG, you will also get a copy of Clement Sector 2nd Edition (OGL) along with your purchase.

Clement Sector 2nd Edition is not simply a rules update.  We have added a detailed future history, a change in the rules on how the Zimm Drive works, and much more.  We have also folded our Player's Guide, Career Track 1: Medic, and Career Companion into the 2nd edition of Clement Sector.

Does this mean that we are leaving Traveller?  It does not.  We have already prepared Clement Sector 2nd Edition (MgT 2e).  Once we have permission from Mongoose to put this on the market, we will do so.  It will be followed by a line of new products which will use Mongoose's second edition rules.  Look for this to arrive quite soon.

So, as you can see, tomorrow will be a big day for Gypsy Knights Games.  Thanks to everyone who has supported us over the years and we look forward to many more years of gaming with you.

 

 

Monday, April 11, 2016

Gamer's Codex Reviews SOCS5: Traders and Scouts

Ron McClung over at The Gamer's Codex has posted an excellent review of Ships of Clement Sector 5: Traders and Scouts.  If you'd like to see what Ron had to say about our collection of merchant vessels and scout ships, click on the link.

Thanks Ron!

 http://thegamerscodex.com/index.php/ships-of-clement-sector-5-traders-and-scouts-2/

Friday, April 8, 2016

Gamer's Codex Review of 21 More Organizations

Ron McClung over at The Gamer's Codex has posted an excellent review of 21 More Organizations.  If you'd like to read what Ron had to say about our coverage of the many groups throughout Clement Sector, just click on the link.

Thanks Ron!

 http://thegamerscodex.com/index.php/21-more-organizations-2/

Thursday, April 7, 2016

Oops

I'm sorry to say that last night I discovered a rather large error in the Ships of Clement Sector 10-12 print compilation. It seems that I sent the incorrect PDF in for printing and that means that the print version of the book will have no table of contents.

Ordinarily, I would just shut down the sale of the book and begin the printing process again to get it correct. However, the Mongoose changeover and the end of our selling 1e books will be here before I am able to get that process completed.

In short, during the limited run of the book, it will have a glaring error in it. This is completely my error. My apologies.

Monday, April 4, 2016

Ships of Clement Sector 10-12 Print Compilation

The print compilation for Ships of Clement Sector 10-12 is now available!

The workhorses get it done!

Ships of Clement Sector 10-12 compiles in print the tenth, eleventh and twelfth volumes of our popular PDF series. Included within this book are the Lee-class merchant vessel, the Fedpost mail courier, and the Broken Hill-class Prospector. We have also included the Wraith-class Intruder and the Venture-class Troop Transport, variants of the courier and the prospector respectively.

Each ship is beautifully detailed with multiple views, detailed deckplans and full statistics. Also included are several NPCs and adventure hooks to get these vessels quickly and easily into your campaign.

While each of these ships has been specifically designed to fit into the Clement Sector setting, they could easily be used in other Traveller settings or within other science fiction RPGs if needed.

Get on board! Adventure awaits!

"Traveller" and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission. The Traveller Main Rulebook is available from Mongoose Publishing.


For the print book alone go this link:  http://www.drivethrurpg.com/product/178599/Ships-of-Clement-Sector-1012-Workhorses

To get the book in print and get the three PDFs, go to this link: http://www.drivethrurpg.com/product/179922/Ships-of-Clement-Sector-1012-Print-PDF-Bundle-BUNDLE

 

Thursday, March 17, 2016

SOCS12: Broken Hill Prospector Now Available!

Gypsy Knights Games is proud to present the twelfth entry in our line of products dedicated to the starships of Clement Sector.  You can purchase your copy here.

In 2285 AUship held a series of meetings with several large Australian resource companies operating large holdings both in Earth system and other interstellar locations. As the meetings progressed a specialized design began to evolve that would eventually become the Broken Hill-class prospector. Construction of a prototype commenced in July 2287 and by the middle of 2288, the five hundredth anniversary year of the settlement of Australia, orders were placed by all four participant companies. This entailed an order of sixteen ships with options for additional hulls should the design prove itself in service. 

The prospector allows for up to four mining cutters to dock and transfer mined ore to the two ore holds. There are two cargo locks on either side of the access and docking spine that directly deliver ore to a hold via a dump chute. The prospector can only carry two mining cutters externally but the added flexibility of allowing two more cutters to simultaneously dock to transfer ore during mining operations is a definite bonus.

Ships of Clement Sector 12: Broken Hill-class Prospector comes complete with beautiful views of the ship.  The prospector is presented with full deckplans and statistics to make your use of our product simple, easy and fun. In addition, the courier comes with a set of adventure hooks to get your characters right into the action as well as a short story written by Bradley Warnes.

In addition, Ships of Clement Sector 12: Broken Hill-class Prospector also includes the Venture-class Troop Transport.  A variation of the Broken Hill-class prospector, the Venture-class troop transport is marketed as an affordable transport vessel for small system defense forces and private security contractors (mercenaries). The distributed hull design and large small craft carrying capacity of the Broken Hill allows for relatively inexpensive conversion into a light military transport.

Though designed specifically with our Clement Sector setting in mind, this ship could easily be used in any Traveller setting.

Get on board!  Adventure awaits!

"Traveller" and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission.  The Traveller Main Rulebook is available from Mongoose Publishing.

Tuesday, March 1, 2016

GM's Day Sale!

Drive-Thru RPG will be holding their annual "Gamemaster's Day" Sale starting on March 3 and ending March 17.  There will be several publishers involved in the sale and Gypsy Knights Games will be among them.

All PDFs will be 30% off!

So join in, buy some games, and make a Gamemaster (possibly yourself) happy on GM's Day!

You can find all of our products at this link:  http://www.drivethrurpg.com/browse/pub/3565/Gypsy-Knights-Games

Thursday, February 18, 2016

ConNooga

I will be running three games at ConNooga.  These are:

8pm Friday- Redemption in the Making - The crew of the MV Tiamat, well-known as "problem solvers", have been approached by a woman who wishes to clear her husband's name.  It would seem that her husband had been a pirate for a short time and stole a large sum of money.  She wants the characters to help her locate the money, return it to the owners and clear her husband's name.

Can the characters help her?

1pm Saturday- Futility and Hubris - the crew of the MV Tiamat, well-known as "problem solvers", have been hired by a small company to hunt down a man who has stolen some valuable property.  This thief has boarded a cruise ship heading out of the system.  The company wants to put the characters on board the cruise ship to monitor and then capture this thief and recover the stolen property.  Other than that, it should be a peaceful cruise.

Are the characters up for it?

8pm Saturday- On the Master's Trail - The characters have been approached by a man named Andrew Maitland. Maitland will explain that they are members of a new religion, the Obedient, who show their devotion to the Great Master by enduring not only enforced hardship but also by remaining solitary. These seven men, along with five others and members of their family, have an unarmed Atlas-class freighter named The Master’s Trail which they are using as a colony vessel.

The Obedient have chosen an uninhabited world in the CXD-305 system for their new home.  However, the route is filled with all manner of dangers.  Can the characters protect the colonists?
 

And, for those interested in making a purchase, I will also have hard copies of our titles with me as well.

Hope to see you there! 

Tuesday, February 16, 2016

Complete Your Collection!

Drive-thru RPG is currently running the "Complete Your Collection" promotion. Until February 25, you can complete the purchase of any participating bundle at a discount. So, if you own any title that's part of a bundle, you can buy any of the other titles in that bundle at its bundle price, rather than that item's normal full price on DTRPG.

So now is a great time to pick up any of the Gypsy Knights Games' products that you need! You can find all of our products at the link.

http://www.drivethrurpg.com/browse/pub/3565/Gypsy-Knights-Games

Friday, February 12, 2016

Clement Sector Forum

Looking for a Clement Sector forum?

RPGGeek has one. If you're quick, you might even be the first person to post there.

http://rpggeek.com/forums/family/22817/clement-sector

Monday, February 8, 2016

Ship Comparison Chart (Military)

Yesterday, I posted the civilian version of this chart.  Today I post a comparison chart of various military vessels seen in Clement Sector.  As with yesterday's chart, you may note a hint concerning the contents of the upcoming Ships of Clement Sector 12.

Comparison chart by Michael Johnson.

 

Sunday, February 7, 2016

Civilian Comparison Chart

A comparison chart for several civilian vessels common to Clement Sector. There is a hint as to GKG's final MgT 1e product in the picture.

Chart by Michael Johnson.

Tuesday, January 26, 2016

Two New Reviews

Steve Attwood over at Alegis Downport has posted two great reviews over the last few days.  He has reviewed Quick Worlds 26 and 27 on his site.

If you'd like to check out what Steve had to say about these frontier worlds, click on the link.

Thanks Steve!

 https://alegisdownport.wordpress.com/

Saturday, January 16, 2016

Gamer's Codex Reviews SOCS2: Vulkan

Ron McClung over at The Gamer's Codex has posted an excellent review of Ships of Clement Sector 2: Vulkan-class Attack Boat Tender.  If you'd like to see what Ron had to say about the second in our Ships of Clement Sector series, just click on the link.

Thanks Ron!

 http://thegamerscodex.com/index.php/ships-of-clement-sector-2-vulkan-class-attack-boat-tender/

Friday, January 15, 2016

Now Available!


 http://www.drivethrurpg.com/product/171006/Quick-Worlds-27-Shingal

Welcome to Shingal!

After years of persecution and discrimination on Earth, on the worlds of Earth Sector, and in the settled areas of Clement Sector, a group of Yazidis decided to leave the civilized worlds and colonize a new homeworld.  Setting in the AXO-305 system in the Solon Subsector of Ariel Sector, the Yazidi separatists founded the independent colony of Shingal.

Quick Worlds 27: Shingal comes with detailed descriptions and maps of the Shingal system and the planet itself.  UWPs and a map of the Solon subsector are also included to provide a basis for future adventures in this unsettled frontier.  It also features political, legal, and cultural details designed to get your characters directly immersed into the action as fast as possible!

Quick Worlds 27: Shingal has been designed with the busy Referee in mind.  Shingal is an interesting and exciting place that can be easily added into any existing Traveller campaign.  While Shingal has been designed to fit into our Clement Sector setting, it can be easily adapted to fit into any Traveller campaign with ease.

"Traveller" and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission.  The Traveller Main Rulebook is available from Mongoose Publishing.


Tuesday, January 12, 2016

The Joys

One of the joys of being in this business is getting to work with some amazingly talented folks. One of those folks, Bradley Warnes, just submitted this picture to me for an upcoming Gypsy Knights Games project and I thought I would share it with you.

Great stuff. Thanks Brad.


(Click on the picture to see a larger version)







Monday, January 4, 2016

New Year, New Game Sale 25% off

Drive-Thru RPG is having their annual "New Game, New Year" sale.  This sale takes 25% off all of our PDF products.

So whether you are looking for a new game to try, searching for a new setting for your existing game, or you are looking to add some fun new things to your own setting, the new year is the time to do it!

The DTRPG "New Game, New Year" sale runs January 6-15, 2016.

 http://www.drivethrurpg.com/browse/pub/3565/Gypsy-Knights-Games

Sunday, January 3, 2016

Chattacon 41

I will be appearing as a gaming guest at Chattacon 41! Chattacon will be held at the Chattanooga Choo Choo complex in Chattanooga, Tennessee on January 29-31.

I will be running three Clement Sector-themed Traveller games (there is an error on the page that says 2300. LOL.). We will be taking over the American train car for Friday and Saturday. Inside, not only will we be running games and having a great time but I will also have lots of books available for purchase.

So if you're in the Chattanooga area or can make the trip, we'd love to see you there!

http://www.chattacon.org/content/chattacon-gaming-2016