Sunday, December 30, 2012

The Superior Colonies Now Released!

The Superior Colonies has now been released!  You can purchase the book here.

Three colonies on the vanguard of civilization!

The Superior Colonies are the most recently settled worlds of the Clement Sector.  In a sector already separated from the cradle of human civilization, the inhabitants of these worlds felt the need to divest themselves from the new status quo.

Superior - Home to an outcast genetic scientist and his followers.  A colony dedicated to creating better humans at any cost!

Tupolev - A lawless frontier fuel stopover where anything can be bought for the right price.

Brunson - The promised land to a group of devout pilgrims being led by a man claiming to have ancient knowledge.

The Superior Colonies comes with detailed descriptions of each of these settled worlds along with information concerning the remainder of the Superior subsector.  Random encounters and adventure hooks are included for each world to get your characters into the action with a minimum of preparation.

The Superior Colonies can be used as part of a continuing campaign within Gypsy Knights Games' Clement Sector background or as part of any Traveller or science fiction setting.  These worlds can be used in concert or be taken one at a time for your own Traveller universe.

Adventure awaits in the new colonies!

"Traveller" and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission.  The Traveller Main Rulebook is available from Mongoose Publishing.

Friday, December 21, 2012

Subsector Sourcebook 4: Sequoyah Now In Print!

We're pleased to announce that Subsector Sourcebook 4: Sequoyah is now available in print from DTRPG and RPGNow.  You can purchase the book at this link.

Both SS3 and SS4 are currently available in softcover editions.  We hope to hardcover editions ready for the new year.


Monday, December 10, 2012

21 Plots Index

Have you ever wondered what was in our 21 Plots series?  Have you purchased our 21 Plots series and can't always remember which adventure was in what book?

Need to find an adventure dealing with redemption?  We've got it!  Characters stuck without cargo?  We can fill their cargo bay!   Need a passenger?  No problem.  We'll have that room filled in no time!

We're here to help!  The 21 Plots Index catalogs all of the 84 adventures found in 21 Plots, 21 Plots Too, 21 Plots III, and 21 Plots: Planetside.  There are entries for locations, themes, organizations, corporations, and more.
Simply browse the alphabetical index.  It will tell you which of our 21 Plots books has that adventure and the number of the adventure.  Quick and easy!

The 21 Plots Index is currently available FREE on DTRPG! 

Wednesday, December 5, 2012

Errata and updates

Unfortunately, over the past few years, we have made a few errors.  We work hard to make sure this does not happen, but we do occasionally let a few errors slip past us.

We try to correct these as soon as we note them.  Corrected versions of the PDFs can be downloaded from DTRPG free of charge.  If you go to your Account page and then look at the first section called "Library", you will see a section titled "Updated Products".  There you go see the products which we (and other publishers) have updated since your purchase.

Sometimes these are small errors that escaped our attention, other times the errors are larger than we'd like to admit.  For instance, a short time ago, we noted that a page in SS4: Sequoyah was inadvertently replaced with a page from SS3: Hub.  That has now been repaired.

Wednesday, November 14, 2012

30% Off Thanksgiving Sale

Our annual Thanksgiving Sale begins this Saturday (November 17) and runs until November 26.  All of our products will be 30% off their normal price.

As usual, you can locate our products at this DTRPG link.

Saturday, November 10, 2012

Medic Redux

One of the first products Gypsy Knights Games produced was Career Track 1: Medic.  Not only was it one of the first products we released but it was also the very first product in terms of when it started production.

As we did with some of our other products, we felt it was time to update Medic to match our newer products.  Tonight, we released that product and I think you'll find the changes to your liking.  It should be a free download to anyone who has already purchased the product.  If you haven't purchased it, why not give it a look?

You can find at this link.

As they say, we've come a long way.  We've still a long way to go and we appreciate your continuing support on our journey.


Friday, November 9, 2012

Last Days On Hurricane Sandy Relief Bundle

Today and tomorrow are the final days for the Hurricane Sandy Relief Bundle. So act now! Its a great deal with $493.26 worth of gaming material (including four of our Quick Worlds supplements) for only $20. And all of that $20 goes to the Red Cross for Sandy relief.

Sunday, November 4, 2012

Setting The Table

When I go to conventions, get on Facebook, or just go through my email, one of the most common questions I've been asked lately is this:  What is your core setting book?

The simple answer is this:  There isn't one.  Or, more accurately, there isn't one yet.

Our plan here at GKG so far has to be to create products that were largely setting neutral.  By that, we mean that you could pick up a copy of any of our books and use them in any setting you liked.  If you're playing any version of Traveller, you can purchase one of our books and, hopefully, find it useful.  Need a world for your game?  Need a whole subsector?  Need a story idea?  Need a whole plot?  An adventure?  We're here to help.

Throughout the process of creating these books, we here at GKG have always had a background from which we work. In the beginning, we dropped hints as to the background.  Little tidbits here and there that we hoped people would notice and become intrigued as to where it would lead.

When we got to Hub Subsector, we made a conscious decision to be less vague about the background.  It still isn't the core setting book, but Hub Federation is the book in which we first started making it obvious that there is a common history and background rather than just hinting at it.  One reviewer, quite rightly, called Hub Federation the "lens" with which to view our products. 

We continued to use this approach through Hub Federation, Hub and Sequoyah.  We outlined 21 Organizations which are seen in our common background.  In our 21 Plots books, we began making specific references to our worlds.  

The most recent steps in this journey were to create adventures specifically set in Cascadia subsector using technology and ships specifically designed for the setting. The last of the Cascadia Adventures trilogy is currently in production.

We have also started work on Clement Sector.  This book will be our core setting book and will tie all of these products together.  We hope to have it completed and available in both PDF and print in 2013.

I've described our process as "setting the table".  

It wont be long before you see what we've been cooking up for you.  We believe you'll enjoy it.  





Thursday, November 1, 2012

Hurricane Sandy Relief

The Hurricane Sandy Relief Bundle is now available on DTRPG.  The bundle contains 43 products for a wide variety of RPGs.  In addition, it contains four of our Quick Worlds products.

The bundle is $20 and is only available for 10 days.  All proceeds from the bundle will go to the Red Cross for Sandy Relief.

You can purchase the bundle at this link:[BUNDLE]

Saturday, October 20, 2012


Did two playtests of the upcoming Franklin Adventures 1:  The Movie Snobs today.  Went very well and fun was had by all.

Always interesting to see how two groups handle the same plot and situations so differently.

Thanks to Bonnie Dodson, Greg Seaborn, Randy Sutton, Matt Adams, Mike Nixon, Erica Nixon, Lee Sizemore, Anthony Westbrook, Alan Mullican, and my wife Wendy for participating.

I'll be running this game again at MystiCon 2013  so if you happen to be in the southwest Virginia area in February 2013, come out and join us!

Monday, October 15, 2012

2 New Reviews!

We're happy to report two new reviews from "kafka" on DTRPG.  

The first is a 4-star review of 21 Plots III.  

The second is a 5-star review of CA2: The Lost Girl. 

You can read the reviews at the links above.


Sunday, October 14, 2012

Viewer Mail 2

A few months back I decided to answer publicly some of the emails we get privately.  We've gotten quite a few emails since then (and keep those emails coming!), so I thought I'd take a few moments to answer some of the more popular questions.

 1>  Are you going to be at any conventions in the remainder of 2012?  Are you going to be at <insert convention name here>?

We are definitely going to be at MystiCon 2013 (Feb 22-24) in Roanoke, Virginia where I am going to be a guest.  As it stands currently, I will be a guest at another convention as well during that same general time period, but they haven't announced it yet so I'm not sure I'm supposed to discuss it yet.  More on that when I can say more.

We're hoping to get to a few more conventions next year than we were able to do this year but currently there are no solid plans beyond those two.

2>  I notice that in every book you have a list of people who are playtesters.  How can I get in on that?

Right now the best way is to find us at a convention.  We always run 2-3 games of Traveller at each convention we attend and those adventures then become books.  Each of the players gets playtest credit and their names appear in the front of the book.

Last year, we had three adventures which were set in Cascadia.  Two of those have seen print and a third is in production.  If you'd like to purchase those, you can find them here and here. 

3>  Are you looking for writers?

Not currently.  Much as I said in the last Viewer Mail segment, we're not to that point quite yet.  However, it does not hurt to contact us and let us know you are interested.  We would love to hear from you and, if the situation changes or something becomes available, perhaps we can work on something.

4>  Are you looking for artists?

Not currently.  However, that may change very soon.  We have a few projects coming up which will need some original art (probably black and white).  Much like I said about writers above, it never hurts to get on our radar.  

5>  I love GKG's stuff.  How can I help?

 If you liked the product, one of the best ways you can help is to write a review.  Let others know you liked it and what you liked about it.  If you don't want to write a review, write to us and let us know.  Your feedback is important to us and it helps us to know what's going on out there with our products.

If you don't like something we're doing, email us and let us know.  It helps us to know if you feel something isn't right.  We are constantly trying to improve the products and your thoughts help us do that.

6>  What is the status on the setting book?

We're working on it right now.  In fact, it took up most of my weekend!  I would expect you to see it sometime in early-mid 2013.

7>  Will there be more 21 Plots books?  If so, will there be more themed ones like Planetside?

Yes and yes.  We just released 21 Plots III which is the third of our "general" plots series.  As it stands currently, we have three "themed" 21 Plots books on the drawing boards which you will likely see soon.

In addition, our first book to see wide release through our partnership with Chronicle City will be 42 Plots.  This will be a combination of the revised 21 Plots and 21 Plots Too.  You should be able to pick this up online and at your Friendly Local Game Store sometime in early February 2013.

8>  Will there be more adventures?

Yes.  As I said earlier, the third in the Cascadia Adventures series is in production.  I am currently readying three adventures which will be set in Franklin subsector which I will run at conventions and will be released next year.

9>  Where are the Aslan?  Where are the Vargr?  Why no mention of the Imperium or the Solomani?  Where is the TAS?  And why no amber zones?

All of those things are elements of the "Third Imperium" setting.  GKG does not have a license to use any of those elements.  It is possible for us to get a license through Mongoose to be able to mention those elements, however, we have opted to not do that.  

While we are building our own alternate Traveller universe, we do feel our products are open enough to be used by a Referee in any Traveller setting they wish to use (including one they've created themselves).  So, in the privacy of your own home, feel free to populate Clement Sector with lots of Vargr if you so desire!

10>  Do you plan on creating products for other RPGs?

At some point, yes.  Currently, all of the products in production are for Traveller.  However, I do have people around me who really want to move into some other games as well.

I can't reveal any details yet, but I would not be shocked to see some of these products released in 2013.  Stay tuned and keep those emails coming!



Monday, October 1, 2012

21 Plots III Now Available!

Running a Traveller game can often be challenging.

Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  Or maybe you're looking for a short session idea to introduce Traveller to a new group of players.

Whatever the reason, we're here to help!

Much like 21 Plots and 21 Plots Too before it, 21 Plots III presents 21 situations with 6 possible outcomes for Traveller groups equipped with a starship and ready to travel.

In addition, it can be purchased bundled in The 21s Bundle along with 21 Plots, 21 Plots Too, 21 Plots: Planetside, and 21 Organizations.

Or it can be purchased as part of The 84 Plots Bundle with its sister products 21 Plots and 21 Plots Too as well as its cousin 21 Plots: Planetside.

Or you can dive into adventure with The Cascadia Adventures/21 Plots III Bundle which contains 21 Plots III and both of the Cascadia Adventures.

Like all our products, the main intention of this book is to provide an extra spark to the Referee's imagination.

"Traveller" and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission.  The Traveller Main Rulebook is available from Mongoose Publishing.

Thursday, September 27, 2012

Now Partnered With Chronicle City

As some of you may know, I've been very excited about something which has been in the works but I haven't said what that is.  Well, as they say, now it can be told.

Gypsy Knights Games is honored to announce that we are now partnered with Chronicle City, "The New Capital of Gaming".  We've been working with Chronicle City's chief, Angus Abranson, to bring our products to a wider audience.

One way that will happen is that our PDFs (starting next week) will be available on Chronicle City's webstore in addition to the usual places where you find our products.

However, the way that we are most excited about is the release of 42 Plots.  This consists of the updated version of 21 Plots and 21 Plots Too and will be available in print through Chronicle City.  It will be 5.5" X 8.5" (digest sized) so it will be easy to carry around and reference when needed.  It should reach online game stores and your friendly local game store sometime in late January-early February 2013. 

This is the first of our products which will receive wide distribution in print and we're quite proud. 


Saturday, September 22, 2012

Now Available!

You can purchase your copy here.

Cascadia Adventures 2: The Lost Girl is the second in a set of adventures by Gypsy Knights Games set in the Cascadia subsector of the Clement Sector.

A daughter lost.  It tugs at the heart of any parent.

Khalil Moskalawicz, a former card dealer at The Razz Casino, has lost contact with his only daughter, Frida.  When no one else will help, Khalil turns to his former boss, Carrie O'Malley.  And when Carrie O'Malley needs someone to take on a tough job, she calls on you.

Has Frida been kidnapped?  Murdered?  Turned to a life of crime?  It is up to you to find out the truth.

Cascadia Adventures 2: The Lost Girl comes with an exciting adventure, nine pre-generated characters, and tons of NPCs.  In addition, The Lost Girl features stats and deckplans for the Rucker-class ship, a common "oddjob" ship in the Clement Sector.

Although The Lost Girl can be modified for use in any Traveller setting, it is recommended that Referees have access to Subsector Sourcebook 1: Cascadia and Hub Federation to make full use of this product. 

Like all our products, the main intention of this book is to provide an extra spark to the Referee's imagination.

"Traveller" and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission.  The Traveller Main Rulebook is available from Mongoose Publishing.

Monday, September 10, 2012

21 Plots Too Review in Freelance Traveller

This month's Freelance Traveller ,which can be donwloaded at this link for free, is now available.

The magazine features a tribute to recently passed Traveller artist Andrew Boulton and a review of 21 Plots Too.

Check it out!


Sunday, September 9, 2012

21 Plots Revisited

Just a few months after we went into business, we released 21 Plots.  That book has proven to be our most popular book.  Since then, we've released two follow-ups to it and have several more on the drawing boards.

However, after nearly two years in business and (hopefully) getting a bit more experience under our belt, we thought it might need to be revisited.  Something we strive for here is to make each product better than the last and we thought it might be time to upgrade 21 Plots to be closer to what we do now.

If you have already purchased 21 Plots, you should receive notification from Drive-Thru or RPGNow that the file has been updated.  We hope you enjoy the changes.

If you haven't purchased 21 Plots, now would be a great time to do so.  Pick one up and see what we're doing here at GKG.  We think you'll like it.

21 Plots can be purchased at this link. 

Saturday, September 8, 2012

Sunday, September 2, 2012

Subsector Sourcebook 4: Sequoyah Released!

Our newest addition to the Clement Sector has arrived with the release of Subsector Sourcebook 4: Sequoyah!  

Sequoyah is the most recently settled frontier in the Clement Sector, an area of scattered independent worlds.  Each world comes complete with detailed information concerning the system and the planet itself, yet leaves the Referee plenty of room to use these worlds as he/she sees fit.

Each world has a full color map of the world and its system. 

Made with the busy Referee in mind, this book's adventure hooks can provide the spark for multiple adventures.  You can use Sequoyah as part of Gypsy Knights' unfolding background in the Clement Sector or independently as a whole subsector to expand your existing campaign!  Add it to our other subsector books (Cascadia, Franklin, and Hub) to use as part of your own sector!  Or simply use this book as a handy central source for 19 worlds to use individually as you see fit!

You can purchase Subsector Sourcebook 4: Sequoyah individually here.

Or you can purchase it bundled with all of our other sourcebooks here.

Or you can purchase it bundled with The Hub Subsector here.

Wednesday, August 15, 2012

25% Off All Gypsy Knights PDFs

It's the "We Didn't Get To Go To GenCon" Sale!

We were sitting here in our offices and trying to figure out what to do this weekend since our plans to go to GenCon fell through.  So we decided to have a sale!

So if you missed the Christmas in July sale a couple of weeks back, now's your chance to get 25% off all our PDF products.
Follow this link to see all of our products!

The sale lasts from today until 10am EST August 20.

Sunday, July 29, 2012

Only 12 Hours Left!

As I write this, we're coming up on 12 hours left in the Christmas In July Sale.  Act now and take advantage of the savings!

Click here to see our line of products! 

Saturday, July 21, 2012

Christmas In July!

Drive-Thru RPG's annual "Christmas In July" sale starts July 23 at 10 am EST and runs until July 30 at 10 am EST.  Gypsy Knights Games and many others will be participating in this sale.

All of our products will be 25% off during the sale, so now is a perfect time to clear out that wishlist! 

Merry Christmas In July!  And thanks to everyone who has supported us through our first year and a half in business!

Friday, July 20, 2012

Sad News

Not sure where this image originated, but I think it is a beautiful image and sentiment. 

Sunday, July 8, 2012

Friday, July 6, 2012

Save Our Ship!

Cascadia Adventures 1: Save Our Ship is now available!

Save Our Ship is available now at DTRPG!

Cascadia Adventures 1: Save Our Ship is the first in a set of adventures by Gypsy Knights Games set in the Cascadia subsector of the Clement Sector.

A "whale ship".  That's what the casinos on Chance call a starship sent to ferry back a wealthy gambler.  The Razz Casino dispatched their "whale ship", Royal Flush, to pick up an influential politician on Roskilde.  However, something has gone wrong.  Now the casino has hired you to find out what has happened.

Another casino horning in on the business?  Political enemies?  An accident?  It is up to you to find out.

Cascadia Adventures 1: Save Our Ship comes with an exciting adventure, nine pre-generated characters, and tons of NPCs.  In addition, Save Our Ship features stats and deckplans for the Rucker-class ship, a common "oddjob" ship in the Clement Sector.

Although Save Our Ship can be modified for use in any Traveller setting, it is recommended that Referees have access to Subsector Sourcebook 1: Cascadia and Hub Federation to make full use of this product.

Like all our products, the main intention of this book is to provide an extra spark to the Referee's imagination.

"Traveller" and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission.  The Traveller Main Rulebook is available from Mongoose Publishing.

Tuesday, July 3, 2012

5 Star Review For Hub Federation

Got this rather complimentary review from Gerald M. on DTRPG:

"I just have to say this was amazing. I have not played your setting but just reading this setting can fire up all kinds of potential scenarios. You take Traveller to a new meaning and it is really nice to see these great alternatives to the OTU. "

Wow.  Thanks Gerald M.!  

Wednesday, June 27, 2012

Olde World Post Reviews The Hub Federation

Darryl Park at Olde World Post has posted a review of The Hub Federation. 

Check it out!

Franklin In Hardcover

Well, it took a bit of a fight with some printing problems to achieve, but we did it.  Subsector Sourcebook 2: Franklin is now available in hardcover.

In addition, we'd like to remind you that the Quick Worlds 25% off sale ends on Saturday.  So take advantage while you can!


Saturday, June 23, 2012

Quick Reminder

Just a quick reminder that the 25% off sale on the Quick Worlds series ends one week from today.  So act now!

Friday, June 22, 2012

Coming Soon!

We've been working on the Cascadia Adventures for a while now.  Some of you have helped us with suggestions and playtested the adventures.

The first one, Save Our Ship, should be finished soon.  Here's the final artwork for the cover.


Monday, June 18, 2012

The Great Indie RPG Giveaway!

Check it out! The Great Indie RPG Giveaway! Roleplayer's Chronicle is giving away several prize packs (one of which, prize pack 5, includes printed copies of six of our books). Its easy to enter!
Simply go to this link and follow the instructions there! 

Friday, June 15, 2012

Free RPG Day!

In honor of Free RPG Day, Quick Worlds 25: Sophronius will be available free of charge on Saturday only!

Check it out!

Monday, June 4, 2012

Words Of Wisdom From Brian Rucker

Last year at MystiCon, I had the privilege of meeting a man named Brian Rucker.  He played in all three of the Traveller games I ran there and was kind enough to purchase three of my books.  My wife and I had an opportunity to spend a little time with him and he was a great guy.

I shared a few emails with him after the convention and then heard nothing from him for a few weeks.  I checked his FB page and was saddened and horrified to find that he had died just a day or two after the final email he had sent me. 

Tonight, I ran across an article written about Brian.  He was known as "Oddjob" on several forums and, apparently, in the MMORPG community.  At any rate, within this article, the author shared a list of rules on playing MMORPGs that I think not only apply well to RPGs in general, but could be taken as good advice for any activity.

Those rules are:

1) My character belongs to me; your character belongs to you. We don't have to RP together if our styles of RP or the narrative goals of our characters don't mesh. We're not bad people or elitists if we recognize this. It means we're smart people who recognize the best time to say "no" is as soon as possible.

2) Never tolerate pressure to conform, especially if it violates the above rule.

3) Know the setting and use the setting as an inspirational device to create characters and situations that evoke the setting. Never use your knowledge of the setting to make another player feel foolish because odds are it only makes you look like a jerk. Be prepared to recognize that other people may have distinct versions of the setting themselves and that they could be right about some things or wrong to an incompatible extent. If disparate visions create too much dissonance to sustain suspension of disbelief, see rules 1 and 2.

4) Be patient with new roleplayers and non-roleplayers. That's where we all came from. However, we're under no obligation to entertain others if we're not being entertained back. Some players are gifted with the great compassion and patience to be wonderful helpers. Some aren't. Know which you are, help if you can, but if not, avoid nasty comments and get back to your own business. Catty asides reflect poorly on you, and veteran RPers will assume you are insecure in your own abilities if you appear compelled to trash less-experienced roleplayers.

5) If you're not having fun, take a break. Maybe a long one. While we do make friends and form longlasting communities here and in other MMOs, ultimately, this is just a game. It's not real life. When people or situations get you down or stressed or bored or irritable, maybe you just need some quality time away from the game. It'll be here when you come back, and people always seem happy to see someone who's returned after a long absence.

6) Pay attention. If you can, use a character's name, make reference to his past, or banter cleverly based on something the other person's said to make people feel drawn into the RP all the more. Ultimately, wealth in a roleplaying community isn't based on items or credits but on connections and reputation both IC and OOC. Each time you go out of your way to acknowledge someone, you're giving him a tip -- the same when someone singles you out for some comment or RP. Even when meeting new people, try to draw them out. Get them interested in what's happening, and often, the best way to do that is to ask them about them.

Friday, June 1, 2012

Thursday, May 31, 2012

Two Reminders

Just a couple of reminders for everyone.

1>  The Deadtree Sale will end Saturday night.  So take advantage of this ASAP!

2>  The limited time offer of Quick Worlds 20: Atargatis for free will end this weekend as well.  So grab it while you can!

Tuesday, May 22, 2012

Deadtree Sale Until June 2!

Starting now until June 2, Gypsy Knights Games will be offering discounts on all of our print products through Drive-Thru RPG.  This applies to print products only.

Included in the sale are:

 21 Plots Too

and 21 Plots: Planetside

Subsector Sourcebook 1: Cascadia in both hardback and softback options.

Subsector Sourcebook 2: Franklin in softback.

and  The Hub Federation .

As usual, if you purchase a "deadtree" version of one of our products, you can choose to get the pdf absolutely free.

So act now!  You have until June 2!

Friday, May 18, 2012

Coming Soon!

DTRPG Wishlist Sale

If you currently have any of our products in your wishlist or cart at Drive-Thru RPG (or any of the One Bookshelf family of sites), you should be getting an email soon offering you 25% off that item. your email box!

Thursday, May 3, 2012

Wayne Foundation Charity Pack

Available only from May 4th – May 18th 2012

Mark your calendars for Friday, May 4th. That’s when The Wayne Foundation Charity RPG Pack will be available for sale! With $235 worth of product and retailing for just $25, you’ll be hard pressed to find a better bargain than this.
Want another reason to get excited? All of the profits raised from the sale of this pack will go directly to The Wayne Foundation – a 501(3)c charitable organization dedicated to ending child prostitution.  
This charity pack will get you a huge variety of amazing things! Complete RPG systems, books to supplement your D&D 4e, Pathfinder, Fate, G-core and other games, original character artwork, original short fiction and several full length novels!  You will find months, if not years of entertainment right here, in several convenient, fairly huge .zip file just waiting for you to download!

What’s included

RPGs and other tabletop games

·         Invulnerable – the Super Hero Roleplaying Game
·         G-Core
·         Misspent Youth
·         Mistrunner Core Rulebook
·         Perfect Unrevised
·         Azamar
·         Hope Prep #0: Orientation (ICONS)
·         Annalise
·         Quick Worlds #17 – Tal’Kalares (Traveller)
·         Quick Worlds #18 – Era (Traveller)
·         Quick Worlds #22 – Minerva (Traveller)
·         Quick Worlds #23 – Ararat (Traveller)
·         Adversairies: The Triad (G-Core)
·         Spirit of the Season (FATE)
·         Arcane Flavor (4e/GSL)
·         Dynamo RPG
·         Dark Sun Adventure: The Dark Festival (4e)
·         Stronghold Adventure 1: Goblins of Summerkeep (4e)
·         Stronghold Adventure 2: The Hobgoblins of Ravensport (4e)
·         War in the Deep (4e)
·         City of Talon (4e)
·         Book of Magic: Signature Spells 1 (Pathfinder)
·         Riyal’s Research: Traps (Pathfinder)
·         Legendary Factions: Common Factions 1 (Legend/RuneQuest)
·         Social Observance
·         Falcon Academy (Toys for the Sandbox) Exclusive

·         Enter the Shadowside
·         The Secret Fire
·         Kobold Quarterly #17 (Pathfinder/OGL)
·         Random Encounters Remastered (Pathdinfer)
·         Purple Mountain 1:
·         Temple of the Locust Lord (Pathfinder)
·         Dark Corners (FUDGE)
·         Argyle & Crew – Adventures in the Land of Skcos
·         Argyle & Crew’s Little Book of Big Ideas
·         Mi Gato se Incendia! (My Cat is on Fire!)
·         Mirkmoot I & II (Pathfinder)
·         World of Aruneus – Contagion Infected Zombies (Pathfinder)
·         World of Aruneus – Orcs!  (Pathfinder)
·         World of Aruneus – Herbology (Pathfinder)
·         Eclipse Phase



·         Rest for the Wicked: The Claire Wiche Chronicles Book 1
·         The Tormay Trilogy
·         Thieves at Heart
·         Betrovia
·         Breakdown at Pervert Park



·         Three original character pieces
Original Noir Photography
·         50 public domain Noir style-photographs

About the Wayne Foundation Charity RPG Pack

Organized by Benjamin Gerber from Troll in the Corner, this is the second year a group of generous independent game developers, artists and authors have come together to raise money for a great cause.

About The Wayne Foundation

The Wayne Foundation is committed to spreading awareness of CSEC (Commercial Sexual Exploitation of Children) and building a rehabilitation facility for victims DMST (Domestic Minor Sexual Trafficking). We acknowledge that sexual trafficking victims can be of any age, nationality, or sex. Our primary objective is to assist female DMST victims in the United States, but in the future we would like to expand our programs to additionally serve male and adult sex trafficking victims.

We believe that all victims can be rehabilitated through a program that provides education assistance, mental and physical health services, housing, and a support staff who are dedicated to assisting these girls reach their full potential. It is our objective to aid these young women until they are capable of reentering society on their own as happy and healthy adults.
The Wayne Foundation’s vision is for a world without child slavery. Our mission is to provide young women who have fallen victim to commercial sexual exploitation and domestic trafficking with a means of leaving the sex industry for good. The Wayne Foundation is committed to fighting human trafficking, child prostitution, & child sex exploitation one victim at a time by providing individuals with a safe home environment that will empower them with the tools they will need to stop the cycle of abuse. It is our intent to end commercial sex exploitation within the United States through direct victim assistance, public outreach, and by directly working with those who shape the policies and statutes which impact victims and their abusers.

Founder and President Jamie Walton invites you to join her and Wayne Foundation on twitter. Be sure to follow the official WF Twitter account @TheWayneFDN&  @JamieWalton We want to hear from YOU!